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	<title>DevTopics &#187; Graphics</title>
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		<title>Free Web Icons</title>
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		<pubDate>Wed, 07 Oct 2009 13:23:47 +0000</pubDate>
		<dc:creator>timm</dc:creator>
				<category><![CDATA[Graphics]]></category>

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		<description><![CDATA[Download a thousand FREE, beautifully designed icons from FatCow Web Hosting!&#160; The icon set includes both 16&#215;16 and 32&#215;32 pixel versions of the icons.&#160; Images are saved in PNG format on transparent backgrounds for your convenience (but no .ICO format).
 
1000 Free Icons at FatCow


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			<content:encoded><![CDATA[<p>Download a thousand FREE, beautifully designed icons from FatCow Web Hosting!&#160; The icon set includes both 16&#215;16 and 32&#215;32 pixel versions of the icons.&#160; Images are saved in PNG format on transparent backgrounds for your convenience (but no .ICO format).</p>
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<p><a href="http://www.fatcow.com/free-icons/index.bml" target="_blank">1000 Free Icons at FatCow</a></p>
<img src="http://www.devtopics.com/wordpress/?ak_action=api_record_view&id=956&type=feed" alt="" />

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		<title>Pixel City &#8211; Procedurally Generated Cityscape</title>
		<link>http://www.devtopics.com/pixel-city-procedurally-generated-cityscape/</link>
		<comments>http://www.devtopics.com/pixel-city-procedurally-generated-cityscape/#comments</comments>
		<pubDate>Tue, 05 May 2009 14:21:05 +0000</pubDate>
		<dc:creator>timm</dc:creator>
				<category><![CDATA[Graphics]]></category>

		<guid isPermaLink="false">http://www.devtopics.com/pixel-city-computer-generated-cityscape/</guid>
		<description><![CDATA[Shamus Young is a software engineer who has created a nighttime cityscape that is “mostly made of lights and suggestions rather than real detail.”  The city is entirely procedurally-generated, meaning the the program will contain no art assets such as bitmaps, textures or models &#8212; everything must be built from scratch at startup.  The result [...]


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			<content:encoded><![CDATA[<p><a href="http://www.shamusyoung.com/twentysidedtale/?p=2940" target="_blank">Shamus Young</a> is a software engineer who has created a nighttime cityscape that is “mostly made of lights and suggestions rather than real detail.”  The city is entirely <em>procedurally-generated</em>, meaning the the program will contain no art assets such as bitmaps, textures or models &#8212; everything must be built from scratch at startup.  The result is an amazingly realistic live model:</p>
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<img src="http://www.devtopics.com/wordpress/?ak_action=api_record_view&id=726&type=feed" alt="" />

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